Thrugg Bullneck’s Ork Raiders

20180703_111150-1.jpg
My Boyz in all their glory. Don’t judge; fifteen year old me had been painting for about two minutes at this point.

Thrugg Bullneck’s Ork Raiders were one of my first squad purchases, perhaps even my first; I can’t remember if I bought the multi-part Imperial Space Marines kit at the same time, or not.  I can however remember that me and my bro, Tom had some hideously unbalanced battles, dominated by the Space Marines.

The battle that sticks in my mind the most was probably one of the first and I took the Orks, with Tom taking the Space Marines.  The games table was our bedroom floor and the scenery was a fort made from hardback books.  The Space Marines defended the fort and the Orks attacked.  This seemed like a good idea at the time … It was not.

I painted the Orks, and the Space Marines with an excess of enthusiasm that was in no way matched by ability and I would at this point like to point out the picture at the top of this page for some incredibly chipped examples.

In my opinion these early Orks have aged much better than the Space Marines.  The Orks being metal and the Space Marines being plastic probably helped this, as the plastic models of the day were not super detailed.

This trip down memory lane has a purpose.  I was recently forced to sort out our box room, due to work chappies needing access to some pipes, so I thought I might as well do a reasonably good job of it.  One of the few bits of awesomeness to come from this was turning up a lot of my old models, including the entirety of Thrugg Bullneck’s Ork Raiders, plus a few spares that I must’ve picked up in blister packs.

I’m now in a position were I really want to repaint the immediately but can’t because I need to clear up a bit more of the stuff on my board.  I love painting the really old metal models and as far as Warhammer 40,000 goes they don’t get much older than these guys.

What I’m undecided about at present is whether I replicate the colour scheme I used on them last time, but better, or go with the way they’re painted on the box.  Given what’s on my board that I need to finishe off first, I’ve got a little while to think about it yet.

Advertisements

Self Bought Pressies And A Bit About Golden Demon

When I order hobby goodness, I’m always eager for it to arrive, more so when it’s a new release thingy.  Then, on the day it’s due to be delivered I always make sure I’m up and about early, so I don’t miss the postman.  I don’t mind admitting I’m a bit of an overgrown child when it comes to pressies, even if they’re self-bought ones.

I got some new stuff yesterday (just before Easter Sunday, for those of you reading this in the future) and it was a little bit awesome.  I was up early (see above), more than an hour before the postman turned up as it happened, and when he arrived all I got was a letter for a guy who presumably lived in my abode before I did.  This was not a good start and I don’t mind admitting that I was a wee bit disappointed.

However, ten minutes later he came back with my parcel of hobby goodness (go posty) and I turned that frown upside down (I wasn’t that bad, but his return with my parcel was a nice surprise).

My parcel was the Forgebane boxed set and a Great Unclean One.  I’m looking forward to painting the contents of both boxes, but all I get to keep is the Great Unclean One, as the contents of the Forgebane box are going on to other folks when they’re painted.  It’s an amazing box and I’d love to have one for my own personal use, but at least this way I get to paint all the awesome stuff in there, even if I don’t get to keep it.

20180331_101204-1.jpg
I’ve just worked out how to resize these.  I’m not very good at this sort of thing.

The Great Unclean One is another matter.  I’ve been wanting one for ages, but haven’t been able to justify the outlay, as it costs quite a lot of quids and I have no in game use for one.  Now, although I still have no in game use for one, I’m able to afford to buy one and I have a reason. The Warhammer 40,000 Golden Demon, at Warhammer World in November.

I have no idea if I can win anything, but I’m going to give it my best shot.  My painting abilities have come along a lot over the past few years and if nothing else, it’ll be a chance to see Warhammer World and mix with some like-minded folks.

I’m planning on writing a number of blog entries relating to my Golden Demon preparation and the Great Unclean One isn’t going to be my only iron in the fire in that respect.  It’s my biggest outlay as far as money’s concerned and I suspect it’ll be my biggest project, as it’s a tremendously detailed kit and a bit on the large side, but I’m certainly not going to half-arse the other stuff I’m entering.  Everything will be getting the attention it deserves, otherwise what’s the point?

White Dwarf Review – March 2018

20180327_094443-1-1.jpgAlthough I’m not an Age of Sigmar gamer, it’s obvious that new Witch Aelves models quite a big deal.  There’s a lot of them and they’re rather awesome, particularly the new incarnation of Morathi, which is quite frankly amazing.  They also put me in mind of Ray Harryhausen monsters, from the Sinbad films and Jason and the Argonauts, which is no bad thing.

Along with the miniature releases for the Witch Aelves, they also get a Battletome this Month, which I imagine is great news for Age of Sigmar players.

The Tau Codex also sees the light of day this Month and as a Tau player, this is one I’ve really been looking forward to.  I would’ve liked some new models alongside the Codex, but Tau are fairly well catered for in most areas, with only a couple of exceptions; I’m looking at you Krootox Riders.

I can’t write about Planet Warhammer without mentioning Rogal Dorn, as the big golden bugger finally gets his release this Month and Forge World have done an amazing job on him.  Some people have criticised his pose, but I think the steadfast, immovable object stance really reflects the character of the man himself.

There’s not a great deal to say about the letters page; it’s fine.  I like that it’s in White Dwarf and very much want it to stay put but it’s rare when there’s anything standout about it.

Temporal Distort is a good one for me this Month.  Issue 153, from September 1992 was one of the earliest issues that I bought.  Although I’d already been into the hobby for a couple of years at this point, I hadn’t been collecting White Dwarf for more than six Months or so at this point.

My favourite part of that issue was the Battle Report, which was a Dwarves versus Bretonnians scrap.  The fighting was focused on a tomb and although I can’t quite remember why they were fighting over it, I do remember that it was the forces of the villainous Bretonnian Baron, Flaubert Bonsante that won in the end, sealing the remaining Dwarves into the tomb by collapsing the entrance with cannon fire.

There’s another Getting Started article and this time it’s The Horus Heresy.  Whereas these are still little more than an advert for whatever games system they decide to cover in a given month, they manage to fall just on the right side of worthwhile content.  I suppose at the very least they are keeping games systems visible that might not otherwise have a regular presence in the magazine.

Another short story, courtesy of the Malign Portents shenanigans and it’s about a hungry Troggoth looking for a meal.  The premise is simple and it’s a well written, cool little story.  I definitely want to see the semi-regular short story stick around.

The Designers Notes cover the new Daughters of Khaine stuff, with a particular emphasis on the new Morathi models.

Her big snake beasty incarnation is amazing.  Even if you don’t play AoS, or aren’t interested in the Daughters of Khaine, it’s objectively a fantastic piece of work; it’s a model that quite simply wouldn’t have been possible a few years ago.

To the best of my knowledge the art shown in Illuminations is always stuff that has been reprinted from elsewhere, but it’s nice to have the ability to leaf through it, without all the intervening text.  This month covers art featuring the Tau and it covers a good spread of stuff, from the cover of the first Codex, right up to current stuff.

The Battle Report covers a scrap between Witch Aelves, led by Morathi and Undead, led by Mannfred.

I hate to say it, but I found it to be a bit of a slog and a little boring.  This may well be because I don’t have much of an interest in either of the armies, not knowing a great deal about them in the AoS incarnations, so I suppose the problem may well have been that I just didn’t really care who won.  Both sides do have some amazing models though.

The collecting article shows off a Horus Heresy Era Iron Warriors army, which is of course led by Perturabo.  I’ve never really been a fan of the Iron Warriors from a background perspective, as, to me at least, they have a massive chip on their shoulder and sometimes come across as being a bit whingey.

They look great though.  The gunmetal, with black and yellow chevrons is a great look and I could almost collect an army of them based on appearance alone and Perturabo, although one of my least favourites in the background, has one of my favourite models.

It’s an amazingly well painted army and it’s likely to be one of those articles that I take another look at from time to time.

The Hall of Fame is has returned and they’ve changed the format a smidge.  Rather than just writing about the model that’s been chosen, a shortlist of models is presented, with a piece about why each one was considered, with the overall winner for the month presented at the end.

This month’s entries are entirely made up of recent models, with the winner being Festus the Leechlord and whereas it’s a fine model, I don’t think it’s been around long enough yet to be put into the Hall of fame.

In Tale of four Warlords they all add a character to their army, along with whatever else takes their fancy.  The format of this seems to be getting rather loose and I must admit, I’d rather it was a bit more rigid.

Part of the draw of this article, as least as far as I’m concerned, has always been seeing what folks manage to add to their force, within the restrictions set each month and I don’t think a character and whatever you can paint in a month is all that restrictive.

The Golden Demon Classic focuses on the Monster category and showcases the winners, with the gold going to an awesomely disgusting Hell Pit Abomination, by Kristian Simonsen.  It’s an amazing model and it’s easy to see how much time and effort went into it.

Silver and bronze go to Angelo Di Chello’s Shar’tor the Executioner and The Glottkin, by Mally Anderson and they are both also spiffy as heck.  I imagine everybody likes to see models like this and for me Golden Demon stuff is part of what justifies the cost of White Dwarf for me each month.

After the Golden Demon stuff, there’s an article about one of the mega displays at Warhammer World, The Death on Khendrel IV, which tells the tale of a Dark Angel assault on an Imperial world that’s been occupied by the Death Guard.

I love displays like this and can spend ages looking at them, with the best of them being the ones that tell little stories here and there on the battlefield, which this one seems to do quite well.  Displays like this are one of the reasons that I want to visit Warhammer World.

‘Eavy Metal Masterclass covers some of the stuff painted by Anja Wettergren, alongside an interview with her.

It goes without saying that her work is incredibly good, but her skill with blending is mindblowing; she transitioned seamlessly from one colour to another on the chequerboard pattern of a Harlequin Shadowseer’s clothing!

Although the stuff in Blanchitsu is always really good, this month is a particular treat as it features a warband by the man himself.  As you might expect they’re a grim bunch of individuals, made up of models that have been heavily converted, which are painted in the style that he’s become known for.

Stake a Claim is a mini-game that pits two Kharadron Overlords against each other in a battle over a freshly discovered seam of sky gold.  It seems like everything that you need to play is contained in this article.  I initially thought it used the AoS rules, but this doesn’t seem to be the case.

It must be played with the Kharadron Overlord ships, which means it’s really a game that’s only open to those with Kharadron armies, but it’s still nice to see and is something that could easily be woven into a campaign, giving them an excuse to fight each other.

The Genestealer Cult rules are great to see.  Not only does it expand Necromunda as a game, but it’s cool to see the dangling Hive Secundus plot thread, from back in the murky past picked up.

I remember me and my Bro talking to Jervis Johnson about this, at one of the late nineties Gamesday’s and it’s been a long time coming but it’s good to see that it was never forgotten about.

The rules look to be solid and I’d quite like to have a pop at my own Genestealer gang now.

The Painting Guide is chock full of stuff this month, with guides on Morathi, in her Oracle form, a Fire Warrior from Tau Sept and a Crisis Battlesuit from Vior’la Sept.  As far as the battlesuit is concerned, white can be quite a tricky colour to paint, so I can see this being particularly useful to folks.

The next article, The Hero Challenge, seems suspiciously like an excuse to showcase cool big dudes that folks have painted; not that I’m complaining about having an excuse to look at a variety of well painted models.

As is always the case with the Readers Models, it’s a good chance to see an assortment of painting styles and some very well painted models, with this month being no exception.  The ‘In the Spotlight’ section is the real highlight for me this time though.

It shows off the work of John Margiotta and he’s painted some awesome stuff.  He paints in a darker, grittier style that I’m particularly fond of, with his version of Slambo and Genestealer Cultists being the real standouts.

In the Bunker features the usual selection of stuff, what folks are painting, playing etc, but also the final part of the Flamescar campaign that they’ve been running for the past few months.  I’m interested to see what they fill the gap with next month.

Lastly, the final page shows off a very eye-catching, very orange Magmadroth.  I’m not a massive fan of the model, but it’s nice use of a very limited colour palette.

In summary, it’s a solid issue with some ups and downs.  The new Witch Aelf stuff is cool, particularly Morathi, and the Genestealer Cult rules for Necromunda are great.  On the flipside, I though the battle Report was quite weak and there was no feature on the new Tau Codex, which was disappointing.

Whereas I probably should give this issue a cheesy With Aelf themed score, I’m not going to.  Instead I’m going to give it three Tau Fire Warriors out of five.

 

White Dwarf Review – February 2018

I’ve dragged my feet with this month’s review.  I don’t know why, as I can’t imagine it being particularly bothersome to write.  For some unfathomable reason, for the past couple of weeks I’ve been plagued by a serious case of I’ll do it tomorrow.  So, without further meandering, here it is.

It won’t come as a surprise to most people that this month is a big Custodes month and as such there is a mountain of gubbinz in Planet Warhammer relating to them.  The new releases section in this issue is incredibly busy and it’s also worth pointing out that the Orlocks finally join the Eschers and Goliaths in Necromunda, along with the latest Gang War supplement, which allows gangs to take hired guns; spiffy.

There’s also a Thousand Sons Codex, and a bunch of Age of Sigmar stuff, including scenery, a new background and rulebook and a handful of new characters.  It all has a heavy leaning towards the Malign Portents thingy that’s looming, with the book being specifically for that.

Fyreslayers and Skaven both get warbands for Shadespire and there’s a new Eisenhorn book, complete with super spangly new Eisenhorn model, which I believe is on limited release, at least for the time being.

I seem to be less of a crusty old cynic this month, because I quite enjoyed the letters page and there wasn’t really anything that stood out about it, it was just a nice, pleasant read.

August 2001 is the issue covered in Temporal Distort and I remember this one pretty well, although I thought it was a smidge older than it is.  The main events in this one was a bunch of stuff for the Inquisitor game and the Albion campaign for Warhammer.

Inquisitor was one of those games that I always wanted to get into but never quite managed.  I read the rulebook, a weighty tome, packed with background material and I even played a couple of games in the Liverpool Games Workshop, and also at home with my youngest bro Bob, but I never really got any further than that, which is a shame because, complicated though it was, it was good fun.

Following Temporal Distort is a wee Bloodbowl article, which is little more than a two page advert for the game.  This isn’t such a bad thing I suppose and as long as it’s reasonably entertaining, the inclusion of this sort of thing every now and then doesn’t do any harm.

There’s a feature on the Inquisitor Martyr game which is available on the Xbox and Playstation apparently.  I had no clue it was out on console, I genuinely thought it was a PC only thing, like Dawn of War and the Warhammer Total War games.  Well I’ve certainly been disabused of that notion now and have found out some things about a game that I knew little about.

After this is an interview with Phil Kelly about the new Malign Portents book, which gives a decent look at the book and a few hints about what’s to come.  I might finally be starting to warm to Age of Sigmar, at least its background.  In the past I’ve often found the AoS stuff to be a bit of a chore to read, but I’ve not been finding it to be too much of a slog recently and that’s a big step up for me.

The anniversary of the Black Library is upon us and as part of that there is an in-depth piece about the history of it.  How it started, its first books, the rapid expansion and all that good stuff.  There are little chats with several BL authors and it’s a solid, top notch read.

Given the massive amount of Custodes releases this month, the issue wouldn’t be complete without a huge article about them.  It follows the tried and tested formula for new release articles.  That being a detailed look at the models, how they work on the tabletop and a good look at the design process.

The new miniatures look awesome and if the rest of the stuff is as well put together as the Trajann Valoris model that I’m painting at the moment, it’ll be a great army to collect.  Also, gold is a great colour to paint with these days.  Many moons ago gold paint was bloody awful and I avoided it like the plague.

After the introductory article last month, Tale of four Warlords covers the painting of their initial purchases, with everyone managing to get their stuff done in time.  Although all the nascent armies are well painted, I just can’t take to Andy Keddie’s Daughters of Khaine; the colour scheme is far to weird for my liking.

The Battle Report pits Custodes against Necrons and while it initially seemed like a bit of a random choice of foes, they explained their reasoning behind it.  Apparently, it was simply that the two forces have never faced each other before and Necrons haven’t seen a battle report for ages; that’s a good enough reason for me.

As always, it’s kind of difficult to talk about the battle without spoilering the heck out of it, so I’ll simply say it was a good read and it was good to see the two armies being put through their paces.  I will say though that I was left with some questions regarding the Custodes, so I’m going to have a read through the Codex and see what’s what.

After the 40K battle report I certainly wasn’t expecting another one, so it came as a bit of a surprise to see a Blood Bowl match report immediately following the 40K battle report.

The game pits the Elfheim Eagles against the Mongrel Horde (Elven Union and Chaos Renegades, if like me you don’t know a great deal about Blood Bowl).  Although I don’t currently play Blood Bowl, I always enjoy reading about it but not knowing the rules means some of it goes over my head.  Despite this I’m always happy to consume Blood Bowl content, probably a result of the built-in silliness of the game (it makes a nice change from all the unrelenting grimdarkness).

Following this are the concluding parts of the Cinderfall campaign for Warhammer Quest and the final few scenarios showcasing the rules from LotR Battle Companies book.

Tactica Hereticus is a chunky wedge of article, covering Thousand Sons tactics and given that the new codex is released this month, it’s probably of use to new and old players alike.

A Necromunda scenario, The Gauntlet, is slotted in near the back of this month’s issue and whereas it’s not a scenario that’s Orlock specific, I imagine that it’s there, at least in part to give Necromunda players something fresh to do with their sparkly new Orlock gang.

It’s played on the Badzone Delta – 7 board sections, which are particularly deadly, with a fair few special rules attached to them and looks like really good fun.  Although I wouldn’t be surprised if the board took out as many fighters as the opposing gangs did.

This month’s Golden Daemon stuff is from the GD Classic, Blood Bowl and Warhammer 40,000 team and squad entries respectively and all the stuff on show here is truly exceptional.

Picking a favourite from wonderful gatherings of models like these is always incredibly difficult, I can only imagine how hard it must be for the judges at these events.  In this case though, I think the Orc team just about edges it (If Twitter wasn’t fibbing to me, they’re called ‘Da Beastie Boyz, presumably GW wouldn’t name them in print because they wanted to play it safe, from a legal standpoint).  The team, as well as being amazingly painted, gives a look at the zanier, sillier side of the hobby, which is something I’m always happy to see more of.

On the Warhammer 40,000 side of the Golden Daemon fence, I found picking a favourite a smidge easier and that would be the squad of Genestealer Cultists.  It’s a well put together colour scheme; not too bright, or flashy, just a squad of models, well painted in colours that work really well next to each other.

I’ve noticed lately that there has been an increasing amount of talk surrounding colour theory.  I’m not going to lie, although it’s something I’ve always been aware of, I’ve never really paid much attention to it.  I usually just go with whatever feels right when I’m painting.  It’s piqued my interest however and it makes me wonder if maybe I should read up about it.

The Battleforce Challenge, which began last month, reappears in this issue.  I really like this one.  Paint a Battleforce, or similar sized boxed set over the course of a month.  It’s a simple format, but a nifty idea nonetheless.

This month there is a Daemons of Khorne army, Imperial Guard army with a Knight in it and a Cult Mechanicus force.  I must admit though, I struggle to see which Battleforce equivalent box an army with a Knight in it came out of and I wondered much the same with regards to the Mechanicus force.

It’s a good article and I’d like to see more of it, but it’s only two months in and they’re already breaking their own rules for the forces people are painting.

After the awesome scratch-building shenanigans of last month, the modelling article is unfortunately back to its usual format of taking off the shelf kits and doing something a bit different with them.

This is fine I suppose, they have some nifty ideas but I think I was spoilt by the scenery articles of old with awesome scenery built from scratch.

They cover combining the scenery kits with foliage, skulls and the like.  It all undoubtedly looks very nice and the kits do go well together, it just seems a little a little mundane after last month.

I’m not sure how I feel about Paint Splatter covering the basics of painting every month.  Useful as it might be to some folks, surely there are better places for this sort of thing than in a magazine, where space is at a premium (the paint app for example).  It feels like a space waster and they could fit a whole painting guide into the space they squander with this.

I do however like the way the guide is giving folks a minimum amount of painting needed to get their little plastic people onto the table, along with everything you need to know to take your paintjob further; this month the guide covers an Orlock, from Necromunda.

The Readers models feature such a variety of models and painting styles, that I find it virtually impossible to pick a favourite, so I’m not even going to try.  If you get the chance, you should certainly have a look, as there is some truly splendid work on display here.

In the Bunker is the usual melting pot of hobby goodness and seems, if anything, to be more of a riot of stuff this month than is usually the case, which is no bad thing.  There are also some pretty pictures of models, which is always nice to see.

In summary, a good but not a great issue.  There are no bad, or particularly dull articles but there are a couple that are blatant filler material and a couple more that could be better put together.  Also, no feature on Eisenhorn?  He barely even gets a mention in the Black Library article and they could have quite easily had a two-page feature, covering a brief history of the character and a bit of blurb about the previous iteration of the model.  It’s an article that would’ve almost written itself and could’ve taken the place of one of the filler articles; it’s a real missed opportunity.

It was largely a decent issue though, so via my not at all rubbish sounding rating system, the February issue gets seven Guardian Spears out of ten, just about; six felt a little unfair.

The Emperor Expects, A Review

Much like the previous entry in the series, I wrote a review for book three of The Beast Arises series on Goodreads and thought I’d post it here for anyone who would like to have a read of it.

The Emperor Expects is the third book in The Beast Arises series and maintains the level of quality set in the first two entries in the series. I will say up front though, that the page count is still an issue for me; at two hundred and twenty two pages, it’s even shorter than the previous book.

The narrative moves between three different story threads. The Adeptus Mechanicus and the survivors of the events of book one, Vangorich and the continuing political machinations on Terra and Captain Kulik, commanding officer of the Imperial navy vessel Colossus.

There was no part of the book that felt like a chore to read but there were some chapters that I looked forward to more than others, with my favourites being any featuring Kulik and the Imperial navy arc of the story.

Again, the action and the intrigue is equally well written but I think what really helped me along with this book, is that I’m a fan of Gav Thorpe’s style of writing. I feel he handles character development and action equally well and seeing that he’s written a book is often a good enough reason for me to pick it up.

Predator Prey, A Review

I recently read Predator Prey, book two of The Beast Arises series and wrote a review of it for Goodreads.  For anybody who’s interested, I thought I’d pop the review here.

I started reading this before Christmas but for a reason I still can’t quite put my finger on, just couldn’t get into it and I ended up drifting away from the book. It’s rare when this happens to me, I never like to leave a book unfinished and it wasn’t a conscious decision this time, I put it down about ninety pages in and ended up not picking it up again for the better part of two months. As a result of this, when I committed to reading it all the way through, I decided to start again.

It picks up up not long after the catastrophic ending to the first book, with the Imperium in bother from a seemingly unstoppable Ork Waagh and after the introductory chapter a new addition to the character roster of the series makes her appearance.

Lux Allegra, a commander in the planetary defence force of the largely marine hive world of Undine is in charge of a unit attempting to lead the rulers and assorted rich folk to safety and she is in the thick of the action right from the start.

This sets up just how difficult even an individual Ork and by extension an Ork Waagh is to stop. It does this by having the invaders dropping from he skies in ships, that in most cases plunge into the oceans, meaning the Orks have to swim and wade to their targets. The Orks make it to shore in their thousands and with even a single Ork being many time the physical match of an average human, you can probably imagine what this means for the defenders of the hive cities of Undine.

After a very well written game of cat and mouse between Allegra and a truly massive Ork, she manages to get herself and her charges to the relative safety of a submarine. This is just the beginning for her though, as she ends up in charge of a make or break mission to halt the invasion of her world.

Allegra is only one of the characters though and it’s not long before we’re reintroduced to Vangorich, head of the Officio Assassinorum and an assortment of other returning and new characters.

The book mainly moves between Allegra, Vangorich, a Black Templars Space Marine fleet and The Fists Exemplar Space Marines desperately trying to defend their homeworld. Whereas the first book largely focused on the actions of the Imperial Fists, book two is much more of an ensemble affair.

Despite my false start when I first tried to read it, it’s actually a very good book, with both the action and the political machinations on Terra being particularly well written and I have to admit I particularly enjoyed the struggle of the Fists Exemplar; probably because I’m a sucker for fights against impossible odds.

My main issue with it and the reason I’ve only given it four stars, instead of five, is its length. Two hundred and forty nine pages is not a massive amount for the price of a hardback book and it makes me wonder if the page count has been skimped on to pad out the series with an extra book or two.

This single criticism aside, it is a very good book and well worth a read, as it covers a period of Warhammer 40,000 history not very well explored and it’s always good to have a bit more meat on the bones of the background of a universe.

Focus, Focus, Focus

I lack focus when it comes to painting my own stuff.  I can be happily painting a model on a Friday and then when I come back to painting on a Saturday, I’ll sit down, pick up a completely different model and start painting that.  My painting area is a wasteland of half finished models and it’s a problem I’d rather like to deal with.

It’s weird really because this hobby malady only effects my own models and when I’m doing commissions, I’m not the fastest painter in the world but I’m pretty relentless and usually meet my targets.  When I started out I’d overrun sometimes but thanks to some incredibly understanding customers I had the time to sort that problem out and it’s probably because of those top-notch dudes that I’m still commission painting today.

I think the reason I’m not as disciplined when it comes to painting my own stuff, is that there are no repercussions if I float away from one of my own models, it’s only myself I’ve got to worry about and it seems I’m a very lax taxmaster when it comes to keeping myself on course with my own models.

This is a problem that I touched on in my Pile of Shame blog a while ago and it seems I didn’t listen to myself then, so here I am revisiting it again.  My Pile of Shame has not diminished.  Some of the models have been plucked out of it and painted but others have been added and although the Pile of Shame is not a literal pile of models, it’s how I’ve come to visualise it and it’s not a pretty picture.

So here we are, still in January and the year is still fresh, so I’m going to attempt to demolish the Pile of Shame and get to a point that I can actually buy some new models without feeling guilty about all the old ones gathering dust.

I’m always going to have unpainted models, I can accept that but I want to get rid of all the part finished stuff.  The cleaned, assembled, undercoated and then forgotten for something new and shiny stuff.  So that’s what I’m going to be targeting this year.  Not the things still on sprues, or nestled comfortably in their packaging but all those other poor sods that are, quite literally in some cases, gathering dust.